An Unbiased View of Dino Game 81
The colourful pixelated graphics and Appears are a nostalgic throwback incorporating on the game's retro appeal.We want our frame to change every 100 milliseconds, which is why we’re dividing elapsedTime.inMilliseconds by a hundred. This division will give us a double and we only have integer body numbers so we use flooring() to truncate it to an